zombiesplusworkshop
Reformed History: Remembrance Creation by RoachTheIntelCollector canon to the Roach Chronicles

“The time has come to return to the facility that started it all, where the key to returning to the past lies dormant amidst the secrets of Division One's former employers.”
―Mission Briefing

Humane: Remembrance is a retelling of Humane from the Reformed History saga, and the fifth map of the Reformed History: Remembrance saga.

Setting

Humane: Remembrance is set at a medium-sized research facility, hidden away in the Klamath Mountains in Northern California. Due to the facility's abandonment as a result of the undead outbreaks, the facility is completely shuttered, having slowly be taken over by mother nature. The map is divided into three major sections; the parking lot, courtyard, and the "access point." The parking lot is a large open area littered with rusted vehicle wrecks and debris; players spawn at the security checkpoint just before this area. To the right are a few staircases leading up to the courtyard, where blocked off access ways into other parts of the facility reside. A couple of alleys, in addition to the main road from the security checkpoint, lead to an area referred to as the "access point," consisting of a small vehicle depot, fuel storage, and a depository for an unknown byproduct waste. In this area lies the entrance to Roach's secret lab, where the device is located.

Story

A bolt of lightning cracks through the night sky as a Unit 14 van races down an old access road. As the rainy weather worsens, the van comes to an abrupt stop just in front of an abandoned security checkpoint; O'Ryan and TJ emerge from the back of the van as Chris and Roach get out of the front, all of whom ready their weapons. The four slowly spread out around the checkpoint, and soon discover a blood-stained chair in the booth. Roach takes out a flashlight and shines it around the checkpoint, noting the unusual damage present around it and concludes that it wasn't fresh. Just then, a moan could be heard, which causes Roach to quickly shut off his flashlight and signal the others to quietly follow him. Slowly passing through the checkpoint, the four discover the dilapidated nature of their former facility, noticing that operations seemingly continued after they departed. Suddenly, another bolt of lightning lights up the sky, revealing several zombies around them quietly approaching; Chris immediately begins to fire upon the zombies, followed by the other three as more began to appear throughout the facility grounds. After clearing the area, TJ makes a dash for the van, intending to get better weapons from the back, when suddenly another bolt of lightning strikes the checkpoint in front of him, causing the checkpoint's roof to collapse onto the rest of the structure. With the only exit now blocked, the four turn to face a fresh new horde of zombies approaching them. Reloading his weapon, Roach declares that the only way they were leaving was through his backup plan before firing a round at a zombie's head.

Traversing through the facility grounds, the four come to reach the facility's vehicle depot. There, Roach points out an emergency generator hidden behind a grate in an adjacent wall, and orders the others to cover him while he got it online. After a moment, the power and lights around the facility are restored, allowing the four to gain access into the facility's interior. TJ attempts to go in through one of the doors at the depot, though Roach stops him, saying that there was only one way to enter his lab. Roach soon leads the others to a lone building on the southeastern corner of the facility, and knocks on a wall, revealing a terminal that he soon inserts a code into. Upon entering the code, a secret door opens up, revealing an elevator. O'Ryan questions how he even got permission to build this on the facility grounds, to which Roach cheekily responds that "he knew a guy," much to O'Ryan's annoyance. The four soon enter the elevator, and Roach presses a couple buttons, causing the doors to close and for the elevator to begin its descent. During the ride, Chris asks where this would take them; Roach reveals that it would take them to a secret lab he installed behind his office, saying that he didn't want to risk having a secret entrance within his office itself. The elevator comes a stop, and the doors open, revealing a dark room. Roach walks forwards, and reaches for a light switch before flicking the switch; as the lights come on, a large teleporter is revealed on the other side of the room.

Roach explains that he had finished this teleporter right before he revealed the other one to the rest of the facility, saying that it should be already calibrated to bring them back home. TJ steps up, asking what would happen if it didn't work, though Roach assures him that it will before pulling out the Summoning Key. Placing it in a circular slot on an exterior console, Roach invites the others to enter the teleporter, saying that it wouldn't hurt them this time. As they enter, Chris asks what their plan was once they returned to their original time; Roach explains that their first objective was to repel the Unit 14 attack on their facility, as by doing so they would change a significant event in the past, thereby changing the grim future around them. Roach then presses a button inside the teleporter, which causes the door to close them in. Roach then tells the others to hold on as he presses another button, which causes the Summoning Key to surge with energy; the souls of their fallen future selves then emerge from within the artifact as a piece of them is stripped from them and stored within the device; as for the rest of their future souls, they would join with their past souls, thus restoring them whole. Roach then pulls down a lever, saying it was time for them to save the future as they are all enveloped in a bright light.

In the light however, the truth would be revealed to the four; as they ventured through, visions of their future actions would begin to flash before them. The visions would rapidly continue, piecing together events, such as Roach's mission to seal off a rip timeline culminating in the Fractured Realm's permanent creation, Division One's manhunt for a Unit 14 operative named Edward Willard, the United States' failed attempt to use Element X for themselves and the subsequent zombie outbreaks around the world, Division One's encounter with a young Mackenzie Davis, and Division One's sacrifice to remain at the Los Angeles International Airport while ensuring a handful of survivors escaped on a plane, including Mac. In the last of the visions, Division One are captured by Unit 14 and brought to Station 11, their memories stripped via the use of Element X. After being scattered across the state of California to await their fates, Roach encounters their time-traveling past selves in the cell block of Station 11, and embraces his fate as his past self shoots him in the head. As his vision goes dark, all of the visions begin to rapidly rewind, even rewinding past the events of their return to their former facility before Roach’s vision goes dark once again.

After a moment, Roach immediately opens his eyes and gasps, finding himself surrounded by the other three back at the recycling center before dropping what he was holding: an audio log made by Mac that detailed the events of what truly happens once they return to their original time. Falling to his knees, Roach screams in despair as he pounds the ground in fury while the others solemnly watch on. In his lament, Roach expresses his horror on Unit 14's manipulation of his plan to return to their own time, as well as his immense guilt for leading them to their imprisonment within a time loop. Chris crouches down and places his hand on Roach's shoulder, assuring his friend that there is still hope, reminding him that they've effectively broken the loop by learning of this information. After a moment, Roach recovers and stands up, pondering on what to do now, as they now can't take any chances with his original plan. O'Ryan glances over to the ruined Unit 14 convoy, and suggests that they look for any Unit 14 intel they could find. Agreeing to the idea, the team sweeps through the convoy, and stumble upon a wounded Unit 14 soldier pinned under debris. After releasing the soldier from the debris, Roach immediately punches him unconscious, and orders him to be brought into Future TJ's office.

Eventually, the soldier comes to, only to find himself tied up to a chair. While the other three stand off to the side, Roach walks up to the man, armed with a pipe wrench. Roach places his hand on the soldier's chin and raises his head up, ordering him to start talking. The soldier makes eye contact with Roach, and promptly spits in his face. Merely wiping his face clean of the spit, Roach responds by hitting the soldier's right knee with the pipe wrench as hard as he could. After waiting a moment for the soldier to calm down from the pain, Roach repeats his order and asks to know what Unit 14 were transporting in the convoy. Giving in to the pain, the soldier explains that they were shipping out various supplies from a Unit 14 excavation site in Douglas City that was disguised as a saw mill, which was being using as a supply station to distribute various cargo to Unit 14 bases around the world. Chris leans up and approaches the soldier, asking what was so important in that area for Unit 14 to have an excavation site. The soldier explains that Unit 14 had heard of rumors of a mythical weapon that crash-landed in the area long ago, and that they were seeking to claim the weapon, which was rumored to possess great power that could in theory be weaponized into Unit 14 armaments. TJ asks the soldier on the status of the operation to recover the weapon, though the soldier goes quiet, refusing to answer the question.

To get him to talk, Roach raises his pipe wrench and orders Chris and TJ to hold him down as he prepares another swing, much to the soldier's horror. Just as Roach swung, the soldier yells for him to stop, forcing Roach to instead strike the ground just in front of his other knee. Having broke, the soldier explains that Unit 14 discovered a hidden chamber below the dig site, though they were unable to gain access to it, as they were missing "the relic armed with the destined four", as enscribed on the chamber's door. Asking one last question, O'Ryan asks what the security package at the site was. The soldier however reveals that the site was recently abandoned, as Unit 14 were unable to contain the hordes of the undead overrunning the vicinity; with this loss, in addition to the loss of Station 11 and the Getty Center FOB, Unit 14 decided to cut their losses and prepared their exodus of America with as many personnel and supplies they could get, intending to head to an overseas base in the Middle East to continue their operations. Having got what they needed, Roach thanks the soldier before pulling out his pistol and executing him.

As night fell and the weather began to change into a thunderstorm, the four load up a Unit 14 van with various supplies and chart a course for the Unit 14 dig site. With everything loaded up, the four depart the junkyard for Douglas City; cracking open a can of soda, Roach raises a toast to Mac and his allies for helping them break the cycle, promising to reunite with them once they end Unit 14's madness once and for all.

Weapons

Starting Loadout

Off-Wall Weapons

Mystery Box

Perks

Easter Eggs

Main Quest

Songs