zombiesplusworkshop
The Hands of Destiny Creation by RoachTheIntelCollector canon to the Roach Chronicles

“Secure the Lamp of Destiny from the Catacombs of Destiny.”
―Mission Briefing

Fall of Destiny is the fourth map of The Hands of Destiny saga, created by RoachTheIntelCollector.

Overview

Fall of Destiny takes place in the legendary Catacombs of Destiny, a place located within Hollow Earth. The catacombs serve as the resting place for the powerful Lamp of Destiny, a relic embued with the power of Dark Creation.

The map itself is fairly large in size. Players spawn at the center of the catacombs, which is a large cave with a hole with light shining down through it. Below the hole is a medium sized fountain, which secretly contains the Lamp of Destiny beneath it. The cave then branches off into other parts of the catacombs.

Story

The heroes find themselves within the Catacombs of Destiny, the resting place of the Lamp of Destiny. Taking note of The Librarian's final words to them, the heroes begin their search for the lamp within the catacombs. In the midst of their search, they discover that the fountain contained holes for four gems. The four then discover that in order to obtain the lamp, they must acquire the four gems hidden throughout the catacombs.

Upon finding all four gems, the heroes insert them into the fountain. This causes it to shatter into pieces, revealing a secret compartment containing the Lamp of Destiny. As the four attempt to claim the lamp, they are blasted backwards by a ball of energy. Suddenly, Xarcoh appears and grabs the lamp. As the heroes get up, they question why Xarcoh was here, saying that they were going to bring it to them at the Temple of Terminus. However, Xarcoh reveals that there has been a slight change of plans, revealing that the three villains discovered a flaw when they first made the arrangements for the meeting at the temple; if the heroes got the lamp, they could easily have used it then and there at the catacombs to save Higgins and stop the villains.

Using the lamp, Xarcoh creates a gauntlet-styled weapon. The heroes question what it was before Xarcoh reveals that it is the all-powerful Gauntlet of Ataraxia, a weapon forged by an ultimate evil in another distant timeline, saying its powers could easily overwhelm the heroes before engaging them in a fight. Xarcoh proves to be a difficult opponent, due to him utilizing the gauntlet's powers to his advantage. Eventually, after a long fight, Xarcoh is able to weaken the heroes by blasting them with the gauntlet. Saying that his mission is complete, Xarcoh teleports himself away. Knowing that the end is near, the heroes prepare themselves for one last final battle.

Weapons

Starting Loadout

Off-Wall Weapons

Mystery Box

Power Perks

Easter Eggs

Main Quest

Songs

Trivia