zombiesplusworkshop
“Continue to fight the undead horde... in the future!”
―Level Description
Radiation
Radiation
The primary area of Radiation, consisting of the Starting Room (left), Middle Area (middle) and Trap Door Trap (middle), the Pack-a-Punch Machine Room (left bottom), and the Processing Section (right).
Vital statistics
Prev Level Kowloon
Next Level Hue City (creation date wise), Forgotten (time wise)
Created By Daniel Smith
Creation Date 3/1/11
Characters Alex Mason, Frank Woods, Jason Hudson, Grigori Weaver
Enemies C.C.C.P. zombies, Factory Worker zombies
Location An abandoned Soviet radiation processing plant
Date unknown

Radiation is a custom Nazi Zombies map a multiplayer map in Call of Duty: Black Ops. However, Radiation looks ninety percent different from the multiplayer map. More utilities have been added for the Nazi Zombies game mode.

Backstory

While fighting zombies at Area 51, Alex Mason, Frank Woods, Jason Hudson, and Grigori Weaver ran through a Teleporter to escape zombies. However, the Teleporter malfunctioned, somehow sending each and everyone of the agents into the future. When the four emerged from the Teleporter, they notice they had been teleported to a destroyed and abandoned Soviet radiation processing plant. The guns they were carrying were teleported to a different dimension. The soldiers had no idea what happened, but they had no time to think; zombies began breaking down barriers to attack the agents. The four pull out their only remaining weapon, the M1911, and once again fight the zombie horde.

Enemies

Weapons

These following weapons appear in the map.

Pistols

Submachine Guns

Assault Rifles

Light Machine Guns

Shotguns

Launchers

Specials

Others

Wonder Weapons

Utilities

Power-Ups and Perks

Power-Ups

Perks

Each of these Perks can be in use at the same time and there is no limit to how many times they can be purchased (excluding Quick Revive in solo).


Trivia